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SMITE - Oni Hunter Rama

I'm fortunate to have been invited by ArtBully Productions and Hi-Rez Studios to contribute to SMITE. This is one of the many Gods I’ve worked on that’s been publicly released. I was responsible for Modeling and Texturing the entire piece. The modeling of the bow, arrow and quiver was made by another artist. It was a challenging design to tackle, but I'm happy with how it eventually turned out.
Thanks to Marcus Dublin for the Art Direction.
Hi-Rez Studios performed all final texture polish and engine integration.