I'm fortunate to have been invited by ArtBully Productions and Hi-Rez Studios to contribute to SMITE. This is one of the Gods we’ve worked on that’s been publicly released. I was responsible for Modeling and Texturing the entire piece. It was a fun design, and we loved how it turned out in the game.
Big Thanks to Marcus Dublin for staying with me and doing the Art Direction.
Hi-Rez Studios performed all final texture polish and engine integration.